Series: DUNGEONS & DRAGONS Baldur’s Gate
Go beyond your tabletop campaign–or fuel it with new material–in this collection of immersive graphic novel adventures set in the boundless world of the Forgotten Realms.A new generation of heroes, led by a revived Minsc and Boo, rises to protect Baldur’s Gate, but they’ll soon find themselves fighting evil forces throughout the Realms and beyond. Whether they’re stopping a plot by the Cult of the Dragon to destroy the city; escaping from the endless night of Ravenloft in the Demiplane of Dread; or facing down frost giant raiding parties in the frigid Spine of the World, the action never stops! GO FOR THE EYES, BOO!Collects three graphic novels: Dungeons & Dragons: Legends of Baldur’s Gate, Dungeons & Dragons: Shadows of the Vampire, and Dungeons & Dragons: Frost Giant’s Fury.Don’t miss the companion collection Dungeons & Dragons: Nights of Endless Adventure!
About Artists & Writers:
Jim Zub is a writer, artist and art instructor based in Toronto, Canada. Over the past fifteen years he’s worked for a diverse array of publishing, movie and video game clients including Marvel, DC Comics, Capcom, Hasbro, Cartoon Network, and Bandai-Namco. He juggles his time between being a freelance comic writer and Program Coordinator for Seneca College’s award-winning Animation program. His current comic projects include Dungeons & Dragons, a new series celebrating 40 years of the classic tabletop RPG, Thunderbolts, the return of Marvel’s villainous superhero team, and Wayward, a modern supernatural story about teens fighting Japanese mythological monsters.Born and raised in Vancouver, British Columbia, Max Dunbar started working in comics in 2012 on Dynamite Comics’ Red Sonja: Atlantis Rises. He has worked on such projects as: The Mocking Dead, Dungeons & Dragons, Slash and Burn, Micronauts, Gears of War: Rise of RAAM, and Judge Dredd: Under Siege.
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